A processor with two cores, one between classifiers from generation DirectX 10 and 2 GB of RAM - much more than that is not needed to launch next Max Payne third Rockstar Games publishes a touch confusing system requirements and specifies a range of components that work, only from the basal to the worst on the market today.
The third section of the game series Max Payne developed this time not by the Finnish Remedy but by the Rockstar Games with spelmakaren Dan Houser in the lead, among other things behind the Grand Theft Auto, Red Dead Redemption. PC version developed in parallel with the console version and is intended to offer graphics features of DirectX 11, including tesselering.
Max Payne 3 will be released on 18 May to PlayStation 3 and Xbox 360. Those who prefer to play with keyboard and mouse will have to wait until 1 June for release to PC / Windows.
Max Payne 3: System
OS
- Windows 7 Service Pack 1 (x86/x64)
- Windows Vista Service Pack 2 (x86/x64)
- Windows XP Service Pack 3 (x86/x64)
Processor
- Intel 2.4 GHz - two cores
- AMD 2.6 GHz - two cores
Graphics
- Nvidia Geforce 8600GT 512 MB
- Radeon HD 3400 512 MB
Memory
- 2 GB
Sound
- DirectX 9.0-compliant audio chip
Storage
- 35 GB of free space
- DVD Drive
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